Sculpture. To record Human memory into a larger body (Nature).
Sculpture process, sound installation in glacier landscape.
2012 © Nuno
Vicente.
MEMORY AND TIME Work-group
Artist’s
motivation/Focus of the artwork. By Nuno Vicente
“Art is for me
the result of a non-material and meaningful content past into an object that
can be observed by another being or just saved from time till the object to
disappear.
When I first
regarded the possibility to work with people concerned to understand human
brain and interested with the roots for consciousness, my intention as an
artist was quite clear: to work with neuroscientist s into the attempt of
recording on matter the non-material value or conscious of a human being. That
was how the idea developed: to find a way to record the result of brain
activity on matter, and at the same time, not to lose an artistic focus, to
return nature the product of one of its infinite ramifications.”
The installation
(or sculpture, following the artist definition) consists of the interaction
between a subject and a glacier through neuroheadset
and audio system.
The
subject is wearing a neuroheadset, which are
connected to a pc /sound software. The software transforms the input coming
from their brain (EEG signal) into sound waves, and they are played aloud
through 2 loudspeakers*.
Through
the sound, coming from the loudspeakers and the subject`s interaction with the
glacier, the input (EEF signal)returns to the subject through an acoustic experience. It is re-processed as the experience into the
brain, and then again translated by the
software in a new sound output.
A loop
process appears. It is generated by the
interaction between the subject, his brain activity, the software , the sound and the glacier… The
subject interacting with the dispositive, continuously transforms the sound by his own
subjective aesthetic experience.
An incredible amount of water frozen. Another consequence of this
action is the reception per part of the glacier of the wave frequencies
generated by the human mind.
If we
understand a sculpture as the result of strokes made onto the stone and if we
consider water to be like a stone, matter, not less effectively we can assume
the reaction of waves onto the frozen water as a sculpture: the record of a
non-material value/ human memory/ conscious onto matter.
* The
gamma of sound will be based on limestone sounding. Limestone is a fossil of
water.
Materials description
1) High resolution, neuro-signal
acquisition and processing wireless neuroheadset.
2) Pc – develop software combine signal from
the neuroheadset and transmit to mixer and speaker the relative decoded audio
signal.
3) 2 Loudspeakers.
4) 1 Chair.
5)
Landscape with glacier.
The wireless neuroheadset uses a set of
sensors to tune into electric signals produced by the brain to detect player
thoughts, feelings and expressions and connects wirelessly to PCs.
Software Real-time display of the headset data
stream, including EEG, contact quality, FFT, gyro (if fitted – custom option),
wireless packet acquisition/loss display, marker events.
Command line
file converter included to produce .csv format. Define and insert timed markers
into the data stream, including on-screen buttons and defined serial port
events. Markers are stored in EEG data file. Marker definitions can be saved
and reloaded. Markers are displayed in real time and playback modes.
The software (with API and SDK interface decoding and translating brain activity in sound output) will be developed by : Harry McCarney.
Harry was the founder and director of several successful
social entrepreneurship projects. He co-founded friendfund to solve this
problem by providing tools to clubs, communities and friends which facilitate
dynamic financial collaborations. He has ten years experience as an IT
Consultant leading projects in a wide variety of organizations including Web
start-ups and investment banks. Harry received his BA from Middlesex
University, London and MA in Philosophy from the University of Sussex.
The
sound setting will be developed by: Roberto
Afonso.
Roberto
archive a Bachelor Degree on Sound and
image. By ESAD.cr – School of Art of Caldas da Rainha. He is a professional
musician.
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